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Patch 27.03.13

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Patch 27.03.13 Empty Patch 27.03.13

Beitrag  Xunila Mi März 27, 2013 2:29 am


Mounts

Optimized items adding in the inventory.
Fixed issue with mounted archers not using the correct aim-profile to show where they are aiming.Fixed issue that would desync mounted players from their location causing all kinds of confusion. This issue got a band-aid meaning it won't LOOK as pretty as we want but it's important to get it sorted.
Made the turn ManToMount turn animations when mounted tween in a lot faster and tween out faster.
Slightly nerfed how much jump dex gives a mount.
Decreased aim wobble add when moving the mouse and aiming a bow.
Player carry weight and body weight will now correctly be added to the mounts speed calculation when mounted.
Jumping of a horse will now take in account how tall that horse is, this should avoid jumping of mounts into nothing.
Removed dice roll in the "fall off" from mounts. This means you will still fall off mounts that are too difficult to ride but once you get good enough you will never fall of them again.
Mount strength will now impact the mounts max carry more.

Misc

Fixed issue with fishing-pole not visible in first person.
Added a option to reduce mount camera impact for people who get seasick by the mount bobbing. Can be found in the ingame-options.
Stable master now correctly says the right price.
Optimized items adding in the inventory.
Fixed an issue where trading large amounts of items could make some items invis.
Update collision and navmesh in Tindrem.

UI

Guild name check when making guilds are now case-sensitive.
You can no longer move mounts bags off a mount with items in them.
Default length limit of a "item name" is now 15 rather then 10.
Rebuild the subsystem for saving UI/Books/drawings etc. The new system should work a lot better but will possibly cause minor hiccups when the UI saves. Such as when you make macros or move things around in the UI. This will be optimized asap.
Shield crafting no longer gives the "too long name" when not given a custom name.
Fixed an issue where items equipped on a pet sometimes would show up in the bags.(please note that you might need to unequip bags and re-equip them if you had them equipped pre-patch)

* Please note that lances are not currently available in game, but the lance combat skill book is obtainable from the Library.
http://www.mortalonline.com/forums/threads/patch-notes-1-72-00-03-hotfix.86400/
Xunila
Xunila
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Posts : 1311
Join date : 27.02.12

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Patch 27.03.13 Empty Re: Patch 27.03.13

Beitrag  Xunila Mi März 27, 2013 6:50 am

Nach-Patch:


AI

Demon Bats reduced resistance
Demon Bats slightly reduced their attack damage
Demon Bats slightly reduced attack speed rate
Guards and Elite Guards can no longer knock down players using their force attack
Slightly reduced the fish str, struggle and stamina until reeling in are being worked on
Reduced HP on the Greater Kimuru
Xunila
Xunila
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Posts : 1311
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Patch 27.03.13 Empty Re: Patch 27.03.13

Beitrag  Xunila Fr Apr 05, 2013 10:12 pm

Ankündigung im Forum für den nächsten Patch:


The next patch includes some decent performance optimizations.
Xunila
Xunila
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Posts : 1311
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Patch 27.03.13 Empty Re: Patch 27.03.13

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